annafame.blogg.se

Wow 80 soul fragments
Wow 80 soul fragments












wow 80 soul fragments

I know I don't understand the massive intricacies of game design, but this quest seems like offering somebody a rowboat if they burn down their yacht. That doesn't seem like a great strategy for blizzard. The only way around the possibility of out leveling gear is to not play once the soul fragment cap is reached. So, playing daily and doing world quests/mythic keystone dungeons one would expect to MASSIVELY out level the rewards of the quest by the time it's complete. Granted that the DR on high level items is low, but to collect 40 lingering soul fragments takes a month with the cap. That being said, this quest doesn't make a lot of sense to me. Bottom line, this quest sucks.Ĭomment by abotrosI am, in general, super into WOW because the math, in general, works out with regard to leveling up. I really wish the level scaling allowed me the option to set up a solo dungeon experience so I could just go through at my own pace, eliminating the need to wait in a queue, and creating a better experience both for myself and for the players that would otherwise get stuck lugging me around to do something I don't care for in order to unlock something completely unrelated to the task itself. With one exception over in BC, this quest has housed my worst experiences with this game to date, and it is locking off my favourite questline in the expansion so far. I've been kicked from games for slowing the group down multiple times today alone, and it is almost always justified. However, this is requiring me to do multiple heroic and normal dungeons over the course of 1-3 days (I'm not even going to bother trying mythic ones) every week for two months.I find myself feeling genuinely bad for the people I get grouped with, as the skill difference is incredibly obvious. This quest is forcing me to alter that policy in order to get what I play the game for, which by itself is something I'd be OK with if it only needed to be done a few times. Obviously with Legion being so new, that's not going to happen, especially with the level scaling being used. A lot of the co-operative aspects of the game hold no interest to me at all, which is why I barely ever even do dungeons unless I'm overlevelled enough to solo them. I'm only actually playing the game for the story anyway. As a result I tend to stay away from more competitive scenes, usually sticking to the normal difficulty setting for dungeons.

wow 80 soul fragments

I'm still learning about various mechanics and getting comfortable with the gameplay. In fact, I'm pretty green when it comes to MMOs in general.

wow 80 soul fragments

I feels like I'm having to chose which cheese grater to run along my face.Ĭomment by ShurueI'm a relatively new WoW player. Anyone doing EN on normal has no need for 855 items.Īs I was overall excited for this story progression (as it seemed achievable singularly with the initial quests) this puts a sour taste in my mouth given we have THIS alongside the Suramar ramp up. For their attempts to remove the economy of selling runs for money/gold and making the game player friendly this one just completely blows that concept up.Īnyone doing Mythic+'s has no need or use for 855 items. What they also fail though to see/acknowledge is the #$%^ty loot reward vs the method they are forcing players in to using to get the items.

wow 80 soul fragments

Okay and fair making it a low drop rate compared to say Mythic+ as well as Mythic+ potentially dropping more, seems fair. Would imply that Regular and heroic dungeons have the potential to drop these. Higher difficulty dungeons provide a greater chance and quantity of Lingering Soul Fragments. Claim 80 Lingering Soul Fragments from the final bosses of Legion dungeons.














Wow 80 soul fragments